# Task ID: 25 # Title: Achievement System (Badges, Tasks) # Status: pending # Dependencies: 5, 16, 17 # Priority: medium # Description: Introduce an achievement system with various badges and tasks to incentivize player engagement and provide long-term goals. # Details: Backend: Define `Achievement` model (e.g., 'First Win', '5-Win Streak', 'Hit King'). Implement logic to detect when achievements are unlocked based on game events and player stats. Store unlocked achievements in the `User` model. Frontend: Create an 'Achievements' section in the user profile to display earned badges and progress towards unearned ones. Provide visual flair for new achievements. # Test Strategy: Test unlocking various achievements (e.g., win first game, achieve a streak). Verify achievements are correctly recorded in the database. Check if the UI updates to show new achievements and progress.