马良AI写作初始化仓库

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邓滨杰
2025-09-10 00:07:52 +08:00
parent 3c06bb1a03
commit 39c0f8840f
1309 changed files with 318528 additions and 0 deletions

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import 'dart:async';
import 'package:flutter/foundation.dart';
import 'package:flutter/widgets.dart';
import 'package:flutter_localizations/flutter_localizations.dart';
import 'package:intl/intl.dart' as intl;
import 'app_localizations_en.dart';
import 'app_localizations_zh.dart';
// ignore_for_file: type=lint
/// Callers can lookup localized strings with an instance of AppLocalizations
/// returned by `AppLocalizations.of(context)`.
///
/// Applications need to include `AppLocalizations.delegate()` in their app's
/// `localizationDelegates` list, and the locales they support in the app's
/// `supportedLocales` list. For example:
///
/// ```dart
/// import 'l10n/app_localizations.dart';
///
/// return MaterialApp(
/// localizationsDelegates: AppLocalizations.localizationsDelegates,
/// supportedLocales: AppLocalizations.supportedLocales,
/// home: MyApplicationHome(),
/// );
/// ```
///
/// ## Update pubspec.yaml
///
/// Please make sure to update your pubspec.yaml to include the following
/// packages:
///
/// ```yaml
/// dependencies:
/// # Internationalization support.
/// flutter_localizations:
/// sdk: flutter
/// intl: any # Use the pinned version from flutter_localizations
///
/// # Rest of dependencies
/// ```
///
/// ## iOS Applications
///
/// iOS applications define key application metadata, including supported
/// locales, in an Info.plist file that is built into the application bundle.
/// To configure the locales supported by your app, youll need to edit this
/// file.
///
/// First, open your projects ios/Runner.xcworkspace Xcode workspace file.
/// Then, in the Project Navigator, open the Info.plist file under the Runner
/// projects Runner folder.
///
/// Next, select the Information Property List item, select Add Item from the
/// Editor menu, then select Localizations from the pop-up menu.
///
/// Select and expand the newly-created Localizations item then, for each
/// locale your application supports, add a new item and select the locale
/// you wish to add from the pop-up menu in the Value field. This list should
/// be consistent with the languages listed in the AppLocalizations.supportedLocales
/// property.
abstract class AppLocalizations {
AppLocalizations(String locale) : localeName = intl.Intl.canonicalizedLocale(locale.toString());
final String localeName;
static AppLocalizations? of(BuildContext context) {
return Localizations.of<AppLocalizations>(context, AppLocalizations);
}
static const LocalizationsDelegate<AppLocalizations> delegate = _AppLocalizationsDelegate();
/// A list of this localizations delegate along with the default localizations
/// delegates.
///
/// Returns a list of localizations delegates containing this delegate along with
/// GlobalMaterialLocalizations.delegate, GlobalCupertinoLocalizations.delegate,
/// and GlobalWidgetsLocalizations.delegate.
///
/// Additional delegates can be added by appending to this list in
/// MaterialApp. This list does not have to be used at all if a custom list
/// of delegates is preferred or required.
static const List<LocalizationsDelegate<dynamic>> localizationsDelegates = <LocalizationsDelegate<dynamic>>[
delegate,
GlobalMaterialLocalizations.delegate,
GlobalCupertinoLocalizations.delegate,
GlobalWidgetsLocalizations.delegate,
];
/// A list of this localizations delegate's supported locales.
static const List<Locale> supportedLocales = <Locale>[
Locale('en'),
Locale('zh')
];
/// No description provided for @appTitle.
///
/// In en, this message translates to:
/// **'AI Novel Assistant'**
String get appTitle;
/// No description provided for @homeTitle.
///
/// In en, this message translates to:
/// **'My Novels'**
String get homeTitle;
/// No description provided for @createNovel.
///
/// In en, this message translates to:
/// **'Create New Novel'**
String get createNovel;
/// No description provided for @importNovel.
///
/// In en, this message translates to:
/// **'Import Novel'**
String get importNovel;
/// No description provided for @editNovel.
///
/// In en, this message translates to:
/// **'Edit'**
String get editNovel;
/// No description provided for @deleteNovel.
///
/// In en, this message translates to:
/// **'Delete'**
String get deleteNovel;
/// No description provided for @deleteConfirmation.
///
/// In en, this message translates to:
/// **'Are you sure you want to delete \'{title}\'? This action cannot be undone.'**
String deleteConfirmation(Object title);
/// No description provided for @cancel.
///
/// In en, this message translates to:
/// **'Cancel'**
String get cancel;
/// No description provided for @confirm.
///
/// In en, this message translates to:
/// **'Confirm'**
String get confirm;
/// No description provided for @novelTitle.
///
/// In en, this message translates to:
/// **'Novel Title'**
String get novelTitle;
/// No description provided for @novelTitleHint.
///
/// In en, this message translates to:
/// **'Enter novel title'**
String get novelTitleHint;
/// No description provided for @seriesName.
///
/// In en, this message translates to:
/// **'Series Name (Optional)'**
String get seriesName;
/// No description provided for @seriesNameHint.
///
/// In en, this message translates to:
/// **'If part of a series, enter series name'**
String get seriesNameHint;
/// No description provided for @create.
///
/// In en, this message translates to:
/// **'Create'**
String get create;
/// No description provided for @lastEdited.
///
/// In en, this message translates to:
/// **'Last edited: {date}'**
String lastEdited(Object date);
/// No description provided for @wordCount.
///
/// In en, this message translates to:
/// **'{count} words'**
String wordCount(Object count);
/// No description provided for @completionPercentage.
///
/// In en, this message translates to:
/// **'Completion: {percentage}%'**
String completionPercentage(Object percentage);
/// No description provided for @noNovels.
///
/// In en, this message translates to:
/// **'No novels yet. Click the button in the bottom right to create one.'**
String get noNovels;
/// No description provided for @retry.
///
/// In en, this message translates to:
/// **'Retry'**
String get retry;
/// No description provided for @loadingError.
///
/// In en, this message translates to:
/// **'Loading failed: {message}'**
String loadingError(Object message);
/// No description provided for @unknownState.
///
/// In en, this message translates to:
/// **'Unknown state'**
String get unknownState;
/// No description provided for @save.
///
/// In en, this message translates to:
/// **'Save'**
String get save;
/// No description provided for @saved.
///
/// In en, this message translates to:
/// **'Saved'**
String get saved;
/// No description provided for @editorSettings.
///
/// In en, this message translates to:
/// **'Editor Settings'**
String get editorSettings;
/// No description provided for @startWriting.
///
/// In en, this message translates to:
/// **'Start writing...'**
String get startWriting;
/// No description provided for @wordCountTitle.
///
/// In en, this message translates to:
/// **'Word Count'**
String get wordCountTitle;
/// No description provided for @charactersWithSpaces.
///
/// In en, this message translates to:
/// **'Characters (with spaces)'**
String get charactersWithSpaces;
/// No description provided for @charactersNoSpaces.
///
/// In en, this message translates to:
/// **'Characters (no spaces)'**
String get charactersNoSpaces;
/// No description provided for @paragraphs.
///
/// In en, this message translates to:
/// **'Paragraphs'**
String get paragraphs;
/// No description provided for @readTime.
///
/// In en, this message translates to:
/// **'Estimated reading time'**
String get readTime;
/// No description provided for @minutes.
///
/// In en, this message translates to:
/// **'minutes'**
String get minutes;
/// No description provided for @close.
///
/// In en, this message translates to:
/// **'Close'**
String get close;
}
class _AppLocalizationsDelegate extends LocalizationsDelegate<AppLocalizations> {
const _AppLocalizationsDelegate();
@override
Future<AppLocalizations> load(Locale locale) {
return SynchronousFuture<AppLocalizations>(lookupAppLocalizations(locale));
}
@override
bool isSupported(Locale locale) => <String>['en', 'zh'].contains(locale.languageCode);
@override
bool shouldReload(_AppLocalizationsDelegate old) => false;
}
AppLocalizations lookupAppLocalizations(Locale locale) {
// Lookup logic when only language code is specified.
switch (locale.languageCode) {
case 'en': return AppLocalizationsEn();
case 'zh': return AppLocalizationsZh();
}
throw FlutterError(
'AppLocalizations.delegate failed to load unsupported locale "$locale". This is likely '
'an issue with the localizations generation tool. Please file an issue '
'on GitHub with a reproducible sample app and the gen-l10n configuration '
'that was used.'
);
}