This commit is contained in:
voocel
2026-03-07 21:25:55 +08:00
commit 27bd85ef90
60 changed files with 5658 additions and 0 deletions

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app/agents.go Normal file
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package app
import (
"github.com/voocel/agentcore"
"github.com/voocel/ainovel-cli/state"
"github.com/voocel/ainovel-cli/tools"
)
// BuildCoordinator 组装 Coordinator Agent 及其 SubAgent。
func BuildCoordinator(
cfg Config,
store *state.Store,
model agentcore.ChatModel,
refs tools.References,
prompts Prompts,
styles map[string]string,
) *agentcore.Agent {
// 共享工具
contextTool := tools.NewContextTool(store, refs, cfg.Style)
// Architect SubAgent 工具
architectTools := []agentcore.Tool{
contextTool,
tools.NewSaveFoundationTool(store),
}
// Writer SubAgent 工具V1: +polish_chapter +check_consistency
writerTools := []agentcore.Tool{
contextTool,
tools.NewPlanChapterTool(store),
tools.NewWriteSceneTool(store),
tools.NewPolishChapterTool(store),
tools.NewCheckConsistencyTool(store),
tools.NewCommitChapterTool(store),
}
// Editor SubAgent 工具V1
editorTools := []agentcore.Tool{
contextTool,
tools.NewSaveReviewTool(store),
}
architect := agentcore.SubAgentConfig{
Name: "architect",
Description: "世界构建师:生成小说前提、大纲和角色档案",
Model: model,
SystemPrompt: prompts.Architect,
Tools: architectTools,
MaxTurns: 10,
}
// 动态拼接风格指令到 Writer prompt
writerPrompt := prompts.Writer
if style, ok := styles[cfg.Style]; ok {
writerPrompt += "\n\n" + style
}
writer := agentcore.SubAgentConfig{
Name: "writer",
Description: "场景写作者:逐场景完成一章的创作,包含打磨和一致性检查",
Model: model,
SystemPrompt: writerPrompt,
Tools: writerTools,
MaxTurns: 25,
}
editor := agentcore.SubAgentConfig{
Name: "editor",
Description: "全局审阅者:发现跨章结构问题,输出审阅结果",
Model: model,
SystemPrompt: prompts.Editor,
Tools: editorTools,
MaxTurns: 10,
}
subagentTool := agentcore.NewSubAgentTool(architect, writer, editor)
return agentcore.NewAgent(
agentcore.WithModel(model),
agentcore.WithSystemPrompt(prompts.Coordinator),
agentcore.WithTools(subagentTool, contextTool),
agentcore.WithMaxTurns(60),
)
}

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app/config.go Normal file
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package app
import (
"fmt"
"path/filepath"
)
// Config 小说应用配置。
type Config struct {
Prompt string // 用户的小说需求
NovelName string // 小说名(用作输出目录名)
OutputDir string // 输出根目录,默认 output/{NovelName}
ModelName string // LLM 模型名
APIKey string // API Key
BaseURL string // API Base URL可选
MaxChapters int // 最大章节数
Style string // 写作风格default/suspense/fantasy/romance
}
// Prompts 嵌入的提示词。
type Prompts struct {
Coordinator string
Architect string
Writer string
Editor string
}
// Validate 校验配置。
func (c *Config) Validate() error {
if c.Prompt == "" {
return fmt.Errorf("prompt is required")
}
if c.APIKey == "" {
return fmt.Errorf("api key is required (set OPENAI_API_KEY)")
}
return nil
}
// FillDefaults 填充默认值。
func (c *Config) FillDefaults() {
if c.NovelName == "" {
c.NovelName = "novel"
}
if c.OutputDir == "" {
c.OutputDir = filepath.Join("output", c.NovelName)
}
if c.ModelName == "" {
c.ModelName = "gpt-4o"
}
if c.Style == "" {
c.Style = "default"
}
if c.MaxChapters <= 0 {
c.MaxChapters = 3
}
}

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app/run.go Normal file
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package app
import (
"bufio"
"fmt"
"log"
"os"
"slices"
"strings"
"time"
"github.com/voocel/agentcore"
"github.com/voocel/agentcore/llm"
"github.com/voocel/ainovel-cli/domain"
"github.com/voocel/ainovel-cli/state"
"github.com/voocel/ainovel-cli/tools"
)
// Run 启动小说创作流程。
func Run(cfg Config, refs tools.References, prompts Prompts, styles map[string]string) error {
cfg.FillDefaults()
if err := cfg.Validate(); err != nil {
return err
}
// 1. 初始化状态
store := state.NewStore(cfg.OutputDir)
if err := store.Init(); err != nil {
return fmt.Errorf("init store: %w", err)
}
// 2. 创建模型
var baseURL []string
if cfg.BaseURL != "" {
baseURL = append(baseURL, cfg.BaseURL)
}
model, err := llm.NewOpenAIModel(cfg.ModelName, cfg.APIKey, baseURL...)
if err != nil {
return fmt.Errorf("create model: %w", err)
}
// 3. 组装 Coordinator
coordinator := BuildCoordinator(cfg, store, model, refs, prompts, styles)
// 4. 确定性控制面:事件监听 + FollowUp 注入
coordinator.Subscribe(func(ev agentcore.Event) {
switch ev.Type {
case agentcore.EventToolExecStart:
log.Printf("[tool:start] %s", ev.Tool)
case agentcore.EventToolExecEnd:
if ev.IsError {
log.Printf("[tool:error] %s", ev.Tool)
return
}
log.Printf("[tool:done] %s → %s", ev.Tool, truncateLog(string(ev.Result), 200))
// 宿主确定性控制SubAgent 完成后读取信号文件
if ev.Tool == "subagent" {
handleSubAgentDone(coordinator, store, cfg.MaxChapters)
handleEditorDone(coordinator, store)
}
case agentcore.EventMessageEnd:
if ev.Message != nil && ev.Message.GetRole() == agentcore.RoleAssistant {
log.Printf("[assistant] %s", truncateLog(ev.Message.TextContent(), 300))
}
case agentcore.EventError:
log.Printf("[error] %v", ev.Err)
}
})
// 5. 初始化运行元信息(保留已有 SteerHistory
if err := store.InitRunMeta(cfg.Style, cfg.ModelName); err != nil {
log.Printf("[warn] 初始化运行元信息失败: %v", err)
}
// 6. Steer 协程stdin 读取用户干预
go func() {
scanner := bufio.NewScanner(os.Stdin)
for scanner.Scan() {
text := strings.TrimSpace(scanner.Text())
if text == "" {
continue
}
log.Printf("[steer] 用户干预: %s", text)
if err := store.AppendSteerEntry(domain.SteerEntry{
Input: text,
Timestamp: time.Now().Format(time.RFC3339),
}); err != nil {
log.Printf("[warn] 追加干预记录失败: %v", err)
}
if err := store.SetPendingSteer(text); err != nil {
log.Printf("[warn] 设置待处理干预失败: %v", err)
}
if err := store.SetFlow(domain.FlowSteering); err != nil {
log.Printf("[warn] 设置流程状态失败: %v", err)
}
coordinator.Steer(agentcore.UserMsg(fmt.Sprintf(
"[用户干预] %s\n请评估影响范围决定是否需要修改设定或重写已有章节。", text)))
}
}()
// 7. 恢复或启动(按优先级链)
progress, _ := store.LoadProgress()
runMeta, _ := store.LoadRunMeta()
if progress != nil && progress.InProgressChapter > 0 {
// 场景级恢复:章节写到一半
ch := progress.InProgressChapter
scenes := len(progress.CompletedScenes)
log.Printf("场景级恢复:第 %d 章已完成 %d 个场景", ch, scenes)
if err := coordinator.Prompt(fmt.Sprintf(
"第 %d 章正在进行中,已完成 %d 个场景。请调用 writer 从场景 %d 继续写作。总共需要写 %d 章。",
ch, scenes, scenes+1, progress.TotalChapters,
)); err != nil {
return fmt.Errorf("prompt: %w", err)
}
} else if progress != nil && len(progress.PendingRewrites) > 0 {
// 重写恢复:有待重写章节
log.Printf("重写恢复:%d 章待处理 %v", len(progress.PendingRewrites), progress.PendingRewrites)
verb := "重写"
if progress.Flow == domain.FlowPolishing {
verb = "打磨"
}
if err := coordinator.Prompt(fmt.Sprintf(
"有 %d 章待%s受影响章节%v。原因%s。请逐章调用 writer %s后继续正常写作。总共需要写 %d 章。",
len(progress.PendingRewrites), verb, progress.PendingRewrites, progress.RewriteReason, verb, progress.TotalChapters,
)); err != nil {
return fmt.Errorf("prompt: %w", err)
}
} else if progress != nil && progress.Flow == domain.FlowReviewing {
// 审阅恢复:审阅中断
log.Printf("审阅恢复:上次审阅中断")
if err := coordinator.Prompt(fmt.Sprintf(
"上次审阅中断,请重新调用 editor 对已完成章节进行全局审阅。已完成 %d 章,共 %d 字。总共需要写 %d 章。",
len(progress.CompletedChapters), progress.TotalWordCount, progress.TotalChapters,
)); err != nil {
return fmt.Errorf("prompt: %w", err)
}
} else if progress != nil && progress.IsResumable() && runMeta != nil && runMeta.PendingSteer != "" {
next := progress.NextChapter()
log.Printf("Steer 恢复:上次干预未完成,重新注入")
if err := coordinator.Prompt(fmt.Sprintf(
"从第 %d 章继续写作。之前已完成 %d 章,共 %d 字。总共需要写 %d 章。\n\n[用户干预-恢复] %s\n请评估影响范围决定是否需要修改设定或重写已有章节。",
next, len(progress.CompletedChapters), progress.TotalWordCount, progress.TotalChapters, runMeta.PendingSteer,
)); err != nil {
return fmt.Errorf("prompt: %w", err)
}
} else if progress != nil && progress.IsResumable() {
next := progress.NextChapter()
log.Printf("恢复模式:从第 %d 章继续(已完成 %d 章,共 %d 字)",
next, len(progress.CompletedChapters), progress.TotalWordCount)
if err := coordinator.Prompt(fmt.Sprintf(
"从第 %d 章继续写作。之前已完成 %d 章,共 %d 字。总共需要写 %d 章。",
next, len(progress.CompletedChapters), progress.TotalWordCount, progress.TotalChapters,
)); err != nil {
return fmt.Errorf("prompt: %w", err)
}
} else {
// 新建:初始化进度
if err := store.InitProgress(cfg.NovelName, cfg.MaxChapters); err != nil {
return fmt.Errorf("init progress: %w", err)
}
log.Printf("新建模式:%s%d 章)", cfg.NovelName, cfg.MaxChapters)
if err := coordinator.Prompt(fmt.Sprintf(
"请创作一部 %d 章的小说。要求如下:\n\n%s",
cfg.MaxChapters, cfg.Prompt,
)); err != nil {
return fmt.Errorf("prompt: %w", err)
}
}
// 6. 等待完成
coordinator.WaitForIdle()
finalizeSteerIfIdle(store)
// 7. 输出结果
finalProgress, _ := store.LoadProgress()
if finalProgress != nil {
log.Printf("创作完成:%d 章,共 %d 字,输出目录:%s",
len(finalProgress.CompletedChapters), finalProgress.TotalWordCount, store.Dir())
}
return nil
}
// handleSubAgentDone 在每次 SubAgent 调用完成后读取文件系统信号,注入确定性任务。
// SubAgent 内部工具事件不冒泡,所以通过 meta/last_commit.json 传递信号。
func handleSubAgentDone(coordinator *agentcore.Agent, store *state.Store, maxChapters int) {
result, err := store.LoadLastCommit()
if err != nil || result == nil {
return // 不是 Writer 的 commit可能是 Architect 的 SubAgent 调用
}
// 消费即清除,防止重复注入 FollowUp
if err := store.ClearLastCommit(); err != nil {
log.Printf("[host] 清除 commit 信号失败: %v", err)
}
log.Printf("[host] 章节提交信号:第 %d 章,%d 字,%d 个场景",
result.Chapter, result.WordCount, result.SceneCount)
// 确定性判断 0正在重写/打磨流程中
progress, _ := store.LoadProgress()
if progress != nil && (progress.Flow == domain.FlowRewriting || progress.Flow == domain.FlowPolishing) {
if !slices.Contains(progress.PendingRewrites, result.Chapter) {
log.Printf("[host] 警告:重写期间提交了非队列章节 %d拒绝并提醒", result.Chapter)
coordinator.FollowUp(agentcore.UserMsg(fmt.Sprintf(
"[系统] 当前处于重写流程,但提交了非队列章节(第 %d 章)。请先完成待重写章节 %v 后再继续新章节。",
result.Chapter, progress.PendingRewrites)))
return
}
if err := store.CompleteRewrite(result.Chapter); err != nil {
log.Printf("[host] 完成重写标记失败: %v", err)
}
clearHandledSteer(store)
updated, _ := store.LoadProgress()
if updated != nil && len(updated.PendingRewrites) == 0 {
log.Printf("[host] 所有重写/打磨已完成,恢复正常写作")
if err := store.SaveCheckpoint(fmt.Sprintf("ch%02d-commit", result.Chapter)); err != nil {
log.Printf("[host] 保存检查点失败: %v", err)
}
if err := store.SaveCheckpoint("rewrite-done"); err != nil {
log.Printf("[host] 保存检查点失败: %v", err)
}
} else if updated != nil {
log.Printf("[host] 还有 %d 章待处理:%v", len(updated.PendingRewrites), updated.PendingRewrites)
if err := store.SaveCheckpoint(fmt.Sprintf("ch%02d-commit", result.Chapter)); err != nil {
log.Printf("[host] 保存检查点失败: %v", err)
}
}
return // 重写期间不触发全书完成/审阅判断
}
// 确定性判断 1全书完成
if result.NextChapter > maxChapters {
log.Printf("[host] 所有 %d 章已完成,注入完成指令", maxChapters)
if err := store.MarkComplete(); err != nil {
log.Printf("[host] 标记完成失败: %v", err)
}
clearHandledSteer(store)
if err := store.SaveCheckpoint(fmt.Sprintf("ch%02d-commit", result.Chapter)); err != nil {
log.Printf("[host] 保存检查点失败: %v", err)
}
coordinator.FollowUp(agentcore.UserMsg(fmt.Sprintf(
"[系统] 全部 %d 章已写完。请总结全书并结束。不要再调用 writer。",
maxChapters)))
return
}
// 确定性判断 2需要全局审阅
if result.ReviewRequired {
log.Printf("[host] review_required=true%s注入审阅指令", result.ReviewReason)
if err := store.SetFlow(domain.FlowReviewing); err != nil {
log.Printf("[host] 设置审阅流程失败: %v", err)
}
coordinator.FollowUp(agentcore.UserMsg(fmt.Sprintf(
"[系统] review_required=true%s。请调用 editor 对已完成章节进行全局审阅,然后根据审阅结果决定继续写第 %d 章还是修正已有章节。",
result.ReviewReason, result.NextChapter)))
}
clearHandledSteer(store)
if err := store.SaveCheckpoint(fmt.Sprintf("ch%02d-commit", result.Chapter)); err != nil {
log.Printf("[host] 保存检查点失败: %v", err)
}
}
// handleEditorDone 在 Editor SubAgent 完成后读取审阅信号。
func handleEditorDone(coordinator *agentcore.Agent, store *state.Store) {
review, err := store.LoadLastReviewSignal()
if err != nil {
log.Printf("[host] 加载审阅信号失败: %v", err)
return
}
if review == nil {
return
}
// 消费即清除,防止重复注入 FollowUp
if err := store.ClearLastReview(); err != nil {
log.Printf("[host] 清除审阅信号失败: %v", err)
}
log.Printf("[host] 审阅信号verdict=%s%d 个问题", review.Verdict, len(review.Issues))
chaptersInfo := ""
if len(review.AffectedChapters) > 0 {
chaptersInfo = fmt.Sprintf("受影响章节:%v。", review.AffectedChapters)
}
switch review.Verdict {
case "rewrite":
if err := store.SetPendingRewrites(review.AffectedChapters, review.Summary); err != nil {
log.Printf("[host] 设置重写队列失败: %v", err)
}
if err := store.SetFlow(domain.FlowRewriting); err != nil {
log.Printf("[host] 设置流程状态失败: %v", err)
}
coordinator.FollowUp(agentcore.UserMsg(fmt.Sprintf(
"[系统] Editor 审阅结论rewrite。%s%s请逐章调用 writer 重写受影响章节,全部完成后继续正常写作。",
review.Summary, chaptersInfo)))
case "polish":
if err := store.SetPendingRewrites(review.AffectedChapters, review.Summary); err != nil {
log.Printf("[host] 设置打磨队列失败: %v", err)
}
if err := store.SetFlow(domain.FlowPolishing); err != nil {
log.Printf("[host] 设置流程状态失败: %v", err)
}
coordinator.FollowUp(agentcore.UserMsg(fmt.Sprintf(
"[系统] Editor 审阅结论polish。%s%s请逐章调用 writer 打磨受影响章节,全部完成后继续正常写作。",
review.Summary, chaptersInfo)))
default:
// accept — 审阅通过,清除审阅状态
if err := store.SetFlow(domain.FlowWriting); err != nil {
log.Printf("[host] 清除审阅状态失败: %v", err)
}
}
clearHandledSteer(store)
if err := store.SaveCheckpoint(fmt.Sprintf("review-ch%02d-%s", review.Chapter, review.Verdict)); err != nil {
log.Printf("[host] 保存检查点失败: %v", err)
}
}
func truncateLog(s string, maxRunes int) string {
runes := []rune(s)
if len(runes) <= maxRunes {
return s
}
return string(runes[:maxRunes]) + "..."
}
func clearHandledSteer(store *state.Store) {
if err := store.ClearPendingSteer(); err != nil {
log.Printf("[host] 清除待处理干预失败: %v", err)
}
progress, _ := store.LoadProgress()
if progress != nil && progress.Flow == domain.FlowSteering {
if err := store.SetFlow(domain.FlowWriting); err != nil {
log.Printf("[host] 重置流程状态失败: %v", err)
}
}
}
func finalizeSteerIfIdle(store *state.Store) {
runMeta, _ := store.LoadRunMeta()
progress, _ := store.LoadProgress()
if runMeta == nil || runMeta.PendingSteer == "" || progress == nil {
return
}
if progress.Flow != domain.FlowSteering {
return
}
clearHandledSteer(store)
}

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app/run_test.go Normal file
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package app
import (
"testing"
"github.com/voocel/ainovel-cli/domain"
"github.com/voocel/ainovel-cli/state"
)
func TestFinalizeSteerIfIdleClearsPendingState(t *testing.T) {
dir := t.TempDir()
store := state.NewStore(dir)
if err := store.InitProgress("test", 3); err != nil {
t.Fatalf("InitProgress: %v", err)
}
if err := store.SetFlow(domain.FlowSteering); err != nil {
t.Fatalf("SetFlow: %v", err)
}
if err := store.SetPendingSteer("主角改成女性"); err != nil {
t.Fatalf("SetPendingSteer: %v", err)
}
finalizeSteerIfIdle(store)
progress, err := store.LoadProgress()
if err != nil {
t.Fatalf("LoadProgress: %v", err)
}
if progress.Flow != domain.FlowWriting {
t.Fatalf("expected flow writing, got %s", progress.Flow)
}
runMeta, err := store.LoadRunMeta()
if err != nil {
t.Fatalf("LoadRunMeta: %v", err)
}
if runMeta.PendingSteer != "" {
t.Fatalf("expected pending steer cleared, got %q", runMeta.PendingSteer)
}
}
func TestFinalizeSteerIfIdleKeepsActiveFlow(t *testing.T) {
dir := t.TempDir()
store := state.NewStore(dir)
if err := store.InitProgress("test", 3); err != nil {
t.Fatalf("InitProgress: %v", err)
}
if err := store.SetFlow(domain.FlowRewriting); err != nil {
t.Fatalf("SetFlow: %v", err)
}
if err := store.SetPendingSteer("加入反转"); err != nil {
t.Fatalf("SetPendingSteer: %v", err)
}
finalizeSteerIfIdle(store)
progress, err := store.LoadProgress()
if err != nil {
t.Fatalf("LoadProgress: %v", err)
}
if progress.Flow != domain.FlowRewriting {
t.Fatalf("expected flow rewriting, got %s", progress.Flow)
}
runMeta, err := store.LoadRunMeta()
if err != nil {
t.Fatalf("LoadRunMeta: %v", err)
}
if runMeta.PendingSteer != "加入反转" {
t.Fatalf("expected pending steer preserved, got %q", runMeta.PendingSteer)
}
}