refactor: Agent驱动重构,整章写入替代场景拼接

This commit is contained in:
voocel
2026-03-15 14:14:46 +08:00
parent 25e219e934
commit 568ef0b1d1
27 changed files with 942 additions and 568 deletions

View File

@@ -157,30 +157,7 @@ func (s *Store) LoadLastCommit() (*domain.CommitResult, error) {
return &r, nil
}
// MarkSceneComplete 标记场景完成,用于场景级 checkpoint
// 切换到不同章节时自动清空旧的 CompletedScenes。
func (s *Store) MarkSceneComplete(chapter, scene int) error {
return s.withWriteLock(func() error {
p, err := s.loadProgressUnlocked()
if err != nil {
return err
}
if p == nil {
return fmt.Errorf("progress not initialized, call InitProgress first")
}
// 章节切换:清空旧场景列表
if p.InProgressChapter != chapter {
p.CompletedScenes = nil
}
p.InProgressChapter = chapter
if !slices.Contains(p.CompletedScenes, scene) {
p.CompletedScenes = append(p.CompletedScenes, scene)
}
return s.saveProgressUnlocked(p)
})
}
// ClearInProgress 清除场景级进度状态(章节提交后调用)。
// ClearInProgress 清除进度中间状态(章节提交后调用)
func (s *Store) ClearInProgress() error {
return s.withWriteLock(func() error {
p, err := s.loadProgressUnlocked()