refactor: Agent驱动重构,整章写入替代场景拼接
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@@ -6,12 +6,11 @@ import (
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"fmt"
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"github.com/voocel/agentcore/schema"
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"github.com/voocel/ainovel-cli/domain"
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"github.com/voocel/ainovel-cli/state"
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)
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// CheckConsistencyTool 对照状态文件检查章节一致性。
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// 返回上下文数据和已知约束供 LLM 判断,不做 AI 推理。
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// CheckConsistencyTool 返回章节内容和全部状态数据,供 Agent 自行对照判断。
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// 纯 IO 工具:只负责加载数据,不注入指令。
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type CheckConsistencyTool struct {
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store *state.Store
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}
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@@ -22,7 +21,7 @@ func NewCheckConsistencyTool(store *state.Store) *CheckConsistencyTool {
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func (t *CheckConsistencyTool) Name() string { return "check_consistency" }
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func (t *CheckConsistencyTool) Description() string {
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return "检查章节一致性。返回章节内容、全部状态数据和具体检查清单,你需要逐项对照并以 JSON 格式返回冲突项"
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return "加载章节内容和全部状态数据(时间线、伏笔、关系、世界规则、角色状态),供你自行对照检查一致性"
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}
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func (t *CheckConsistencyTool) Label() string { return "一致性检查" }
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@@ -45,7 +44,7 @@ func (t *CheckConsistencyTool) Execute(_ context.Context, args json.RawMessage)
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result := map[string]any{"chapter": a.Chapter}
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// 加载章节内容(polished 优先)
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// 章节内容
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content, wordCount, err := t.store.LoadChapterContent(a.Chapter)
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if err != nil {
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return nil, fmt.Errorf("load chapter content: %w", err)
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@@ -56,22 +55,18 @@ func (t *CheckConsistencyTool) Execute(_ context.Context, args json.RawMessage)
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result["content"] = content
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result["word_count"] = wordCount
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// 加载全部状态数据供 LLM 对照
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// 状态数据(全部加载,Agent 自行决定怎么用)
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if timeline, _ := t.store.LoadTimeline(); len(timeline) > 0 {
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result["timeline"] = timeline
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}
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if foreshadow, _ := t.store.LoadForeshadowLedger(); len(foreshadow) > 0 {
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result["foreshadow_ledger"] = foreshadow
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if active := filterActive(foreshadow); len(active) > 0 {
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result["unresolved_foreshadow"] = active
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}
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}
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if relationships, _ := t.store.LoadRelationships(); len(relationships) > 0 {
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result["relationships"] = relationships
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}
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if chars, _ := t.store.LoadCharacters(); len(chars) > 0 {
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result["characters"] = chars
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// 构建别名映射表,供 LLM 识别角色的不同称呼
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aliasMap := make(map[string]string)
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for _, c := range chars {
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for _, alias := range c.Aliases {
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@@ -82,65 +77,15 @@ func (t *CheckConsistencyTool) Execute(_ context.Context, args json.RawMessage)
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result["alias_map"] = aliasMap
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}
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}
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// 加载最近状态变化,供对照当前章节的状态描述
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if changes, _ := t.store.LoadRecentStateChanges(a.Chapter, 5); len(changes) > 0 {
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result["recent_state_changes"] = changes
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}
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if rules, _ := t.store.LoadWorldRules(); len(rules) > 0 {
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result["world_rules"] = rules
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// 提取边界清单,方便 LLM 逐条对照
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var boundaries []string
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for _, r := range rules {
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if r.Boundary != "" {
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boundaries = append(boundaries, fmt.Sprintf("[%s] %s", r.Category, r.Boundary))
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}
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}
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if len(boundaries) > 0 {
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result["world_rules_boundaries"] = boundaries
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}
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}
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// 加载前两章摘要
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if summaries, _ := t.store.LoadRecentSummaries(a.Chapter, 2); len(summaries) > 0 {
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result["recent_summaries"] = summaries
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}
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result["instruction"] = `请逐项对照以上状态数据检查本章内容,返回 JSON 数组格式的冲突项:
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[
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{
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"type": "timeline|foreshadow|relationship|character|world_rules|state",
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"severity": "critical|error|warning",
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"description": "具体冲突描述",
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"suggestion": "建议修正范围和方式"
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}
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]
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severity 分级:
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- critical:严重逻辑硬伤,必须修复(如角色已死但再次出场、违反世界规则核心边界)
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- error:明显矛盾,应当修复(如时间线冲突、角色行为与人设严重不符)
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- warning:轻微瑕疵,可后续处理(如细节不够精确、可改进但不影响阅读)
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检查清单:
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1. 时间线:本章事件时间是否与已有 timeline 矛盾
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2. 伏笔:unresolved_foreshadow 中是否有本章应推进但遗漏的
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3. 人物关系:角色互动是否与 relationships 当前状态矛盾
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4. 角色一致性:行为是否符合 characters 中的性格和弧线
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5. 世界规则:逐条检查 world_rules_boundaries 中的边界约束,本章内容是否违反任何一条
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6. 别名一致性:如果有 alias_map,检查同一角色的不同称呼是否指向正确的人
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7. 状态连续性:如果有 recent_state_changes,检查本章对角色状态的描述是否与最近的状态变化记录一致
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如果没有发现冲突,返回空数组 []。不要返回其他格式。`
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return json.Marshal(result)
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}
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func filterActive(entries []domain.ForeshadowEntry) []domain.ForeshadowEntry {
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var active []domain.ForeshadowEntry
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for _, e := range entries {
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if e.Status != "resolved" {
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active = append(active, e)
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}
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}
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return active
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}
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