refactor: Agent驱动重构,整章写入替代场景拼接

This commit is contained in:
voocel
2026-03-15 14:14:46 +08:00
parent 25e219e934
commit 568ef0b1d1
27 changed files with 942 additions and 568 deletions

View File

@@ -6,12 +6,11 @@ import (
"fmt"
"github.com/voocel/agentcore/schema"
"github.com/voocel/ainovel-cli/domain"
"github.com/voocel/ainovel-cli/state"
)
// CheckConsistencyTool 对照状态文件检查章节一致性
// 返回上下文数据和已知约束供 LLM 判断,不做 AI 推理
// CheckConsistencyTool 返回章节内容和全部状态数据,供 Agent 自行对照判断
// 纯 IO 工具:只负责加载数据,不注入指令
type CheckConsistencyTool struct {
store *state.Store
}
@@ -22,7 +21,7 @@ func NewCheckConsistencyTool(store *state.Store) *CheckConsistencyTool {
func (t *CheckConsistencyTool) Name() string { return "check_consistency" }
func (t *CheckConsistencyTool) Description() string {
return "检查章节一致性。返回章节内容全部状态数据和具体检查清单,你需要逐项对照并以 JSON 格式返回冲突项"
return "加载章节内容全部状态数据(时间线、伏笔、关系、世界规则、角色状态),供你自行对照检查一致性"
}
func (t *CheckConsistencyTool) Label() string { return "一致性检查" }
@@ -45,7 +44,7 @@ func (t *CheckConsistencyTool) Execute(_ context.Context, args json.RawMessage)
result := map[string]any{"chapter": a.Chapter}
// 加载章节内容polished 优先)
// 章节内容
content, wordCount, err := t.store.LoadChapterContent(a.Chapter)
if err != nil {
return nil, fmt.Errorf("load chapter content: %w", err)
@@ -56,22 +55,18 @@ func (t *CheckConsistencyTool) Execute(_ context.Context, args json.RawMessage)
result["content"] = content
result["word_count"] = wordCount
// 加载全部状态数据供 LLM 对照
// 状态数据全部加载Agent 自行决定怎么用)
if timeline, _ := t.store.LoadTimeline(); len(timeline) > 0 {
result["timeline"] = timeline
}
if foreshadow, _ := t.store.LoadForeshadowLedger(); len(foreshadow) > 0 {
result["foreshadow_ledger"] = foreshadow
if active := filterActive(foreshadow); len(active) > 0 {
result["unresolved_foreshadow"] = active
}
}
if relationships, _ := t.store.LoadRelationships(); len(relationships) > 0 {
result["relationships"] = relationships
}
if chars, _ := t.store.LoadCharacters(); len(chars) > 0 {
result["characters"] = chars
// 构建别名映射表,供 LLM 识别角色的不同称呼
aliasMap := make(map[string]string)
for _, c := range chars {
for _, alias := range c.Aliases {
@@ -82,65 +77,15 @@ func (t *CheckConsistencyTool) Execute(_ context.Context, args json.RawMessage)
result["alias_map"] = aliasMap
}
}
// 加载最近状态变化,供对照当前章节的状态描述
if changes, _ := t.store.LoadRecentStateChanges(a.Chapter, 5); len(changes) > 0 {
result["recent_state_changes"] = changes
}
if rules, _ := t.store.LoadWorldRules(); len(rules) > 0 {
result["world_rules"] = rules
// 提取边界清单,方便 LLM 逐条对照
var boundaries []string
for _, r := range rules {
if r.Boundary != "" {
boundaries = append(boundaries, fmt.Sprintf("[%s] %s", r.Category, r.Boundary))
}
}
if len(boundaries) > 0 {
result["world_rules_boundaries"] = boundaries
}
}
// 加载前两章摘要
if summaries, _ := t.store.LoadRecentSummaries(a.Chapter, 2); len(summaries) > 0 {
result["recent_summaries"] = summaries
}
result["instruction"] = `请逐项对照以上状态数据检查本章内容,返回 JSON 数组格式的冲突项:
[
{
"type": "timeline|foreshadow|relationship|character|world_rules|state",
"severity": "critical|error|warning",
"description": "具体冲突描述",
"suggestion": "建议修正范围和方式"
}
]
severity 分级:
- critical严重逻辑硬伤必须修复如角色已死但再次出场、违反世界规则核心边界
- error明显矛盾应当修复如时间线冲突、角色行为与人设严重不符
- warning轻微瑕疵可后续处理如细节不够精确、可改进但不影响阅读
检查清单:
1. 时间线:本章事件时间是否与已有 timeline 矛盾
2. 伏笔unresolved_foreshadow 中是否有本章应推进但遗漏的
3. 人物关系:角色互动是否与 relationships 当前状态矛盾
4. 角色一致性:行为是否符合 characters 中的性格和弧线
5. 世界规则:逐条检查 world_rules_boundaries 中的边界约束,本章内容是否违反任何一条
6. 别名一致性:如果有 alias_map检查同一角色的不同称呼是否指向正确的人
7. 状态连续性:如果有 recent_state_changes检查本章对角色状态的描述是否与最近的状态变化记录一致
如果没有发现冲突,返回空数组 []。不要返回其他格式。`
return json.Marshal(result)
}
func filterActive(entries []domain.ForeshadowEntry) []domain.ForeshadowEntry {
var active []domain.ForeshadowEntry
for _, e := range entries {
if e.Status != "resolved" {
active = append(active, e)
}
}
return active
}