perf: 拆分规划策略
This commit is contained in:
@@ -10,8 +10,14 @@ import (
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// LoadProgress 读取 meta/progress.json。不存在时返回 nil。
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func (s *Store) LoadProgress() (*domain.Progress, error) {
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s.mu.RLock()
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defer s.mu.RUnlock()
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return s.loadProgressUnlocked()
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}
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func (s *Store) loadProgressUnlocked() (*domain.Progress, error) {
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var p domain.Progress
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if err := s.readJSON("meta/progress.json", &p); err != nil {
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if err := s.readJSONUnlocked("meta/progress.json", &p); err != nil {
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if os.IsNotExist(err) {
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return nil, nil
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}
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@@ -22,7 +28,13 @@ func (s *Store) LoadProgress() (*domain.Progress, error) {
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// SaveProgress 保存进度到 meta/progress.json。
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func (s *Store) SaveProgress(p *domain.Progress) error {
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return s.writeJSON("meta/progress.json", p)
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s.mu.Lock()
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defer s.mu.Unlock()
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return s.saveProgressUnlocked(p)
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}
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func (s *Store) saveProgressUnlocked(p *domain.Progress) error {
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return s.writeJSONUnlocked("meta/progress.json", p)
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}
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// InitProgress 创建初始进度。
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@@ -36,84 +48,90 @@ func (s *Store) InitProgress(novelName string, totalChapters int) error {
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// SetTotalChapters 根据大纲长度设定总章节数。
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func (s *Store) SetTotalChapters(n int) error {
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p, err := s.LoadProgress()
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if err != nil {
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return err
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}
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if p == nil {
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p = &domain.Progress{}
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}
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p.TotalChapters = n
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return s.SaveProgress(p)
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return s.withWriteLock(func() error {
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p, err := s.loadProgressUnlocked()
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if err != nil {
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return err
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}
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if p == nil {
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p = &domain.Progress{}
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}
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p.TotalChapters = n
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return s.saveProgressUnlocked(p)
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})
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}
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// UpdatePhase 更新创作阶段。
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func (s *Store) UpdatePhase(phase domain.Phase) error {
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p, err := s.LoadProgress()
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if err != nil {
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return err
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}
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if p == nil {
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p = &domain.Progress{}
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}
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p.Phase = phase
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return s.SaveProgress(p)
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return s.withWriteLock(func() error {
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p, err := s.loadProgressUnlocked()
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if err != nil {
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return err
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}
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if p == nil {
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p = &domain.Progress{}
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}
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p.Phase = phase
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return s.saveProgressUnlocked(p)
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})
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}
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// MarkChapterComplete 标记章节完成,原子性更新进度。
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// 支持重写场景:如果章节已完成,先减去旧字数再加新字数。
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// hookType 和 dominantStrand 用于节奏追踪,可为空。
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func (s *Store) MarkChapterComplete(chapter, wordCount int, hookType, dominantStrand string) error {
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p, err := s.LoadProgress()
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if err != nil {
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return err
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}
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if p == nil {
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return fmt.Errorf("progress not initialized, call InitProgress first")
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}
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if p.ChapterWordCounts == nil {
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p.ChapterWordCounts = make(map[int]int)
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}
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// 重写场景:减去旧字数
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if oldWC, ok := p.ChapterWordCounts[chapter]; ok {
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p.TotalWordCount -= oldWC
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}
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p.ChapterWordCounts[chapter] = wordCount
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p.TotalWordCount += wordCount
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if !slices.Contains(p.CompletedChapters, chapter) {
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p.CompletedChapters = append(p.CompletedChapters, chapter)
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}
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// 仅在正常推进时更新 CurrentChapter,重写旧章节不回退指针
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if chapter+1 > p.CurrentChapter {
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p.CurrentChapter = chapter + 1
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}
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p.InProgressChapter = 0
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p.CompletedScenes = nil
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p.Phase = domain.PhaseWriting
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return s.withWriteLock(func() error {
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p, err := s.loadProgressUnlocked()
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if err != nil {
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return err
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}
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if p == nil {
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return fmt.Errorf("progress not initialized, call InitProgress first")
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}
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if p.ChapterWordCounts == nil {
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p.ChapterWordCounts = make(map[int]int)
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}
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// 重写场景:减去旧字数
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if oldWC, ok := p.ChapterWordCounts[chapter]; ok {
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p.TotalWordCount -= oldWC
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}
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p.ChapterWordCounts[chapter] = wordCount
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p.TotalWordCount += wordCount
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if !slices.Contains(p.CompletedChapters, chapter) {
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p.CompletedChapters = append(p.CompletedChapters, chapter)
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}
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// 仅在正常推进时更新 CurrentChapter,重写旧章节不回退指针
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if chapter+1 > p.CurrentChapter {
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p.CurrentChapter = chapter + 1
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}
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p.InProgressChapter = 0
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p.CompletedScenes = nil
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p.Phase = domain.PhaseWriting
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// 节奏追踪:按章节顺序填充 history(确保索引对齐)
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if dominantStrand != "" {
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for len(p.StrandHistory) < chapter-1 {
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p.StrandHistory = append(p.StrandHistory, "")
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// 节奏追踪:按章节顺序填充 history(确保索引对齐)
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if dominantStrand != "" {
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for len(p.StrandHistory) < chapter-1 {
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p.StrandHistory = append(p.StrandHistory, "")
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}
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if len(p.StrandHistory) < chapter {
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p.StrandHistory = append(p.StrandHistory, dominantStrand)
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} else {
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p.StrandHistory[chapter-1] = dominantStrand
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}
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}
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if len(p.StrandHistory) < chapter {
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p.StrandHistory = append(p.StrandHistory, dominantStrand)
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} else {
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p.StrandHistory[chapter-1] = dominantStrand
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if hookType != "" {
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for len(p.HookHistory) < chapter-1 {
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p.HookHistory = append(p.HookHistory, "")
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}
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if len(p.HookHistory) < chapter {
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p.HookHistory = append(p.HookHistory, hookType)
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} else {
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p.HookHistory[chapter-1] = hookType
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}
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}
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}
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if hookType != "" {
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for len(p.HookHistory) < chapter-1 {
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p.HookHistory = append(p.HookHistory, "")
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}
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if len(p.HookHistory) < chapter {
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p.HookHistory = append(p.HookHistory, hookType)
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} else {
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p.HookHistory[chapter-1] = hookType
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}
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}
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return s.SaveProgress(p)
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return s.saveProgressUnlocked(p)
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})
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}
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// MarkComplete 标记全书创作完成。
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@@ -142,36 +160,40 @@ func (s *Store) LoadLastCommit() (*domain.CommitResult, error) {
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// MarkSceneComplete 标记场景完成,用于场景级 checkpoint。
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// 切换到不同章节时自动清空旧的 CompletedScenes。
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func (s *Store) MarkSceneComplete(chapter, scene int) error {
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p, err := s.LoadProgress()
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if err != nil {
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return err
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}
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if p == nil {
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return fmt.Errorf("progress not initialized, call InitProgress first")
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}
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// 章节切换:清空旧场景列表
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if p.InProgressChapter != chapter {
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p.CompletedScenes = nil
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}
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p.InProgressChapter = chapter
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if !slices.Contains(p.CompletedScenes, scene) {
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p.CompletedScenes = append(p.CompletedScenes, scene)
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}
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return s.SaveProgress(p)
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return s.withWriteLock(func() error {
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p, err := s.loadProgressUnlocked()
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if err != nil {
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return err
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}
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if p == nil {
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return fmt.Errorf("progress not initialized, call InitProgress first")
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}
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// 章节切换:清空旧场景列表
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if p.InProgressChapter != chapter {
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p.CompletedScenes = nil
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}
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p.InProgressChapter = chapter
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if !slices.Contains(p.CompletedScenes, scene) {
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p.CompletedScenes = append(p.CompletedScenes, scene)
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}
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return s.saveProgressUnlocked(p)
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})
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}
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// ClearInProgress 清除场景级进度状态(章节提交后调用)。
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func (s *Store) ClearInProgress() error {
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p, err := s.LoadProgress()
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if err != nil {
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return err
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}
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if p == nil {
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return nil
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}
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p.InProgressChapter = 0
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p.CompletedScenes = nil
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return s.SaveProgress(p)
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return s.withWriteLock(func() error {
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p, err := s.loadProgressUnlocked()
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if err != nil {
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return err
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}
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if p == nil {
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return nil
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}
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p.InProgressChapter = 0
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p.CompletedScenes = nil
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return s.saveProgressUnlocked(p)
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})
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}
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// ClearLastCommit 清除 commit 信号文件,防止重复消费。
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@@ -181,95 +203,107 @@ func (s *Store) ClearLastCommit() error {
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// UpdateVolumeArc 更新当前卷弧位置。
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func (s *Store) UpdateVolumeArc(volume, arc int) error {
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p, err := s.LoadProgress()
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if err != nil {
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return err
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}
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if p == nil {
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return nil
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}
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p.CurrentVolume = volume
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p.CurrentArc = arc
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return s.SaveProgress(p)
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return s.withWriteLock(func() error {
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p, err := s.loadProgressUnlocked()
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if err != nil {
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return err
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}
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if p == nil {
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return nil
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}
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p.CurrentVolume = volume
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p.CurrentArc = arc
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return s.saveProgressUnlocked(p)
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})
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}
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// SetLayered 设置分层模式标志。
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func (s *Store) SetLayered(layered bool) error {
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p, err := s.LoadProgress()
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if err != nil {
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return err
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}
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if p == nil {
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return nil
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}
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p.Layered = layered
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return s.SaveProgress(p)
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return s.withWriteLock(func() error {
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p, err := s.loadProgressUnlocked()
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if err != nil {
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return err
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}
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if p == nil {
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return nil
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}
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p.Layered = layered
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return s.saveProgressUnlocked(p)
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})
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}
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// SetFlow 更新当前流程状态。
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func (s *Store) SetFlow(flow domain.FlowState) error {
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p, err := s.LoadProgress()
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if err != nil {
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return err
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}
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if p == nil {
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return nil
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}
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p.Flow = flow
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return s.SaveProgress(p)
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return s.withWriteLock(func() error {
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p, err := s.loadProgressUnlocked()
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if err != nil {
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return err
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}
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if p == nil {
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return nil
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}
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p.Flow = flow
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return s.saveProgressUnlocked(p)
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})
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}
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// SetPendingRewrites 设置待重写章节队列和原因。
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func (s *Store) SetPendingRewrites(chapters []int, reason string) error {
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p, err := s.LoadProgress()
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if err != nil {
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return err
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}
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if p == nil {
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return nil
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}
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p.PendingRewrites = chapters
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p.RewriteReason = reason
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return s.SaveProgress(p)
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return s.withWriteLock(func() error {
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p, err := s.loadProgressUnlocked()
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if err != nil {
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return err
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}
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if p == nil {
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return nil
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}
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p.PendingRewrites = chapters
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p.RewriteReason = reason
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return s.saveProgressUnlocked(p)
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})
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}
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// CompleteRewrite 从待重写队列中移除已完成的章节。
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// 队列清空时自动将 Flow 重置为 writing 并清除 RewriteReason。
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func (s *Store) CompleteRewrite(chapter int) error {
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p, err := s.LoadProgress()
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if err != nil {
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return err
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}
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if p == nil {
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return nil
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}
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var remaining []int
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for _, ch := range p.PendingRewrites {
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if ch != chapter {
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remaining = append(remaining, ch)
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return s.withWriteLock(func() error {
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p, err := s.loadProgressUnlocked()
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if err != nil {
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return err
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}
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}
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p.PendingRewrites = remaining
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if len(remaining) == 0 {
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p.Flow = domain.FlowWriting
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p.RewriteReason = ""
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}
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return s.SaveProgress(p)
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if p == nil {
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return nil
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}
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var remaining []int
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for _, ch := range p.PendingRewrites {
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if ch != chapter {
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remaining = append(remaining, ch)
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}
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}
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p.PendingRewrites = remaining
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if len(remaining) == 0 {
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p.Flow = domain.FlowWriting
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p.RewriteReason = ""
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}
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return s.saveProgressUnlocked(p)
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})
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}
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// ClearPendingRewrites 强制清空重写队列。
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func (s *Store) ClearPendingRewrites() error {
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p, err := s.LoadProgress()
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if err != nil {
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return err
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}
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if p == nil {
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return nil
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}
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p.PendingRewrites = nil
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p.RewriteReason = ""
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p.Flow = domain.FlowWriting
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return s.SaveProgress(p)
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return s.withWriteLock(func() error {
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p, err := s.loadProgressUnlocked()
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if err != nil {
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return err
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}
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if p == nil {
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return nil
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}
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p.PendingRewrites = nil
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p.RewriteReason = ""
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p.Flow = domain.FlowWriting
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return s.saveProgressUnlocked(p)
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})
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}
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// ValidateChapterCommit 校验当前章节是否允许提交。
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Reference in New Issue
Block a user