feat(音乐平台): 增加歌曲可播放性检查功能
使用 check_music API 批量检查歌曲是否可播放,优化了歌曲锁定状态的判断逻辑。当 API 检查失败时回退到基于 privileges 字段的判断,并添加了请求批处理和延迟以避免过快请求。
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@@ -2,7 +2,7 @@ const logger = require('consola');
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const {
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const {
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cloud, cloudsearch, cloud_match, song_detail,
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cloud, cloudsearch, cloud_match, song_detail,
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user_playlist, playlist_detail, user_account, playlist_track_all,
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user_playlist, playlist_detail, user_account, playlist_track_all,
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login_qr_check, login_qr_create, login_qr_key,
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login_qr_check, login_qr_create, login_qr_key, check_music,
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} = require('NeteaseCloudMusicApi');
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} = require('NeteaseCloudMusicApi');
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const fs = require('fs');
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const fs = require('fs');
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const path = require('path');
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const path = require('path');
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@@ -201,12 +201,61 @@ async function getSongsFromPlaylist(uid, source, playlistId) {
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songsMap[song.id] = song;
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songsMap[song.id] = song;
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});
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});
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const isBlockedSong = (song, songInfo) => {
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// 使用 check_music API 检查歌曲是否可播放
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// 注意:由于需要批量检查,这里优化为分批处理
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const checkSongsPlayable = async (songIds) => {
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const batchSize = 50; // 每批检查50首
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const results = {};
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for (let i = 0; i < songIds.length; i += batchSize) {
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const batch = songIds.slice(i, i + batchSize);
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const batchPromises = batch.map(async (songId) => {
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try {
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const response = await safeRequest(uid, check_music, { id: songId, br: 999000 }, false);
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if (response && response.success === true) {
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return { id: songId, playable: true };
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} else {
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return { id: songId, playable: false };
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}
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} catch (error) {
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logger.warn(`check music failed for ${songId}: ${error.message}`);
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// 如果检查失败,回退到基于 privileges 字段的判断
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return { id: songId, playable: null }; // null 表示未知,需要回退判断
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}
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});
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const batchResults = await Promise.all(batchPromises);
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batchResults.forEach(result => {
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results[result.id] = result.playable;
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});
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// 添加延迟,避免请求过快
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if (i + batchSize < songIds.length) {
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await new Promise(resolve => setTimeout(resolve, 100));
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}
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}
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return results;
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};
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// 检查所有歌曲的可播放性
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const songIds = songsResponse.songs.map(song => song.id);
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logger.info(`[getSongsFromPlaylist] Checking playable status for ${songIds.length} songs...`);
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const playableResults = await checkSongsPlayable(songIds);
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logger.info(`[getSongsFromPlaylist] Checked ${Object.keys(playableResults).length} songs`);
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const isBlockedSong = (song, songInfo, playable) => {
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// the song has been added to cloud if the pc field is present
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// the song has been added to cloud if the pc field is present
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if (songInfo.pc) {
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if (songInfo.pc) {
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return false;
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return false;
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}
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}
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// 优先使用 check_music API 的结果
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if (playable !== null) {
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return !playable; // playable === true 表示不锁定
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}
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// 回退到基于 privileges 字段的判断
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// 收费歌曲
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// 收费歌曲
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if (song.fee === 1) {
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if (song.fee === 1) {
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if (song.realPayed === 1 || song.payed === 1) {
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if (song.realPayed === 1 || song.payed === 1) {
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@@ -229,7 +278,8 @@ async function getSongsFromPlaylist(uid, source, playlistId) {
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return;
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return;
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}
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}
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const isBlocked = isBlockedSong(song, songInfo);
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const playable = playableResults[song.id] ?? null;
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const isBlocked = isBlockedSong(song, songInfo, playable);
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const isCloud = !!songInfo.pc;
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const isCloud = !!songInfo.pc;
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info.songs.push({
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info.songs.push({
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songId: songInfo.id,
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songId: songInfo.id,
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